DX11 IS OBJECT EXCLUDED
Checks whether the given object is currently excluded or not.
Note that this function only returns the user-set exclusion flag; it cannot be used to check if the object passed frustum culling
or not (if you want to do that you can use the DX11 FRUSTUM CULL BB function with the object's bounding box).
Return Boolean = DX11 IS OBJECT EXCLUDED(object)
object
Dword
The object to check the exclusion flag of.
True if the given object has it's exclusion flag set, or false otherwise.
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